The Japanese Tanto is a unique machete that is obtainable after finding 6 Letters of the Lost. There are a total of 20 on both islands in Far Cry 3 , so this weapon can be obtained relatively early if players know where to look.
Melee swings with the Japanese Tanto do twice as much damage when compared to the standard machete, meaning this weapon can kill unarmored pirates and mercenaries in a single attack. While this is certainly an upgrade, the number of times the player will need to use their melee weapon to kill someone is extremely limited.
Of course, this isn't including takedowns, but the Japenese Tanto doesn't improve melee takedowns in any way. Similar to the Japanese Tanto, the Tribal Knife is an upgrade over the standard machete that can kill unarmored enemies in a single slash.
What makes the Tribal Knife better than the Japanese Tanto is how easy it is to obtain. If players pre-ordered Far Cry 3 or own either the classic or compilation editions of the game, this knife will be available right at the start of the game for no cost. Unless players favor the appearance of the Japanese Tanto, there is no reason to obtain it when the Tribal Knife exists.
Arguably the best pistol in Far Cry 3 , the Shadow is the Signature version of the pistol featuring a red dot sight, suppressor, and extended magazine. It also features a much higher accuracy stat that rivals some of the game's sniper rifles. Mid-range engagements are surprisingly viable on the Shadow due to its great accuracy and innate suppressor.
Obtaining this weapon can be quite the task early on, as players will need to liberate 17 Outposts. It is well worth the effort, though, as this weapon easily overshadows every other pistol in the game. Far Cry 3's strongest shotgun, the Bull, is a modified version of the M featuring a larger chamber to store additional shotgun shells, a pre-installed reflex sight, and a much higher damage stat.
Since there are a total of Relics in Far Cry 3 , finding only ten of them should be rather easy. The Z93 returns in the game Far Cry 4. It can have a silencer, a scope, and an extended magazine attached to it All at the same time. Paint Jobs are available as well. The Z93 is a 2-handed sniper rifle and it boasts with amazing accuracy and damage, and very high range. However, it suffers from a slow fire rate.
Mobility is average. The Z93 can be purchased for , in game money, or obtained for free in early game by picking up from dead Royal Guard Snipers at the Bell Tower closest to King's Bridge. The AMR returns as a signature weapon as well, and is absolutely identical to the previous game version. It can be purchased for , in game money after liberating 23 Outposts.
Since there are just 13 Outposts in southern Kyrat, purchasing it is only possible after completing the campaign mission A Key to the North to unlock northern Kyrat. Unlike other sniper rifles, it is effective against rhinos and elephants , dispatching the rhinos with one head shot or two or three in other parts of the body. It has a special scope, larger magazine, built-in suppressor, and a cool paint job to boot.
To earn this weapon, players must find 10 memory cards scattered throughout the island. Once complete, purchase this weapon and see just how strong the Shredder truly is at shredding every enemy it comes across. The Z93 sniper rifle packs a significant punch, downing nearly every enemy in the game with a well-placed shot.
Did you know there's a variant that shoots explosive rounds? That's right, the AMR—short for Anti-Material Rifle—shoots explosive rounds that devastate pirates and vehicles alike. Players must find 20 relics throughout the islands to obtain this signature rifle, but the reward is certainly worth it. It also comes with a better scope and larger magazine, allowing you to take down entire camps of enemies before reloading. This modified might not hit as hard as the AMR, but it allows players to snipe enemies from a distance with a single pistol.
The built-in suppressor and increased accuracy allow this weapon to be used as a stealthy takedown gun. The accuracy bonus is so large on the Shadow that it can be used to headshot enemies at medium range, which usually only happens when you use an assault rifle or sniper. To get this weapon, players simply need to liberate 17 Outposts throughout the islands.
Are shotguns just not packing enough of a punch for you? Look no further than the Bull shotgun, the strongest close-ranged weapon in the game. Players can get this very early by finding 10 relics scattered throughout the game, making it one of the easiest weapons to unlock. The high damage and extended magazine make this a keeper in most player's loadouts.
Trapping VI. Now I'm going to skip all the details as this is a sniper guide and I am going to teach you step by step, section by section about the Equipment you can Use to increase survival on this Tough Game.
Next I will teach you the Sniper's Second important Tool, your Sidearm, and help you decide which is best for you, as well as give you a few Pointers on Mines, C4, Grenades, and Molotovs. So If you searched for hours for a sniper guide to this Game, Here it is. If you have any questions, Check the FAQ at the bottom. It is very expensive, and the easiest way to get it is to activate 2 radio towers, which then makes it free.
So now lets understand our important tool, The Sniper Rifle. It allows you to Reach out further than any other weapon in the game and Kill your enemy safely at a distance, and provides an Excellent way to Reconoiter the Area, Especially when on a Steep hill or cliff. However, as a Sniper, You must understand your tool, and Know that it Isnt used for up close encounters, It isnt accurate when hip firing, and it Does have its limitations to about metres.
There is No bullet Drop in Far Cry 3, so that is not a factor to worry about. Taking all this in account is just basic knoweledge, You can add attachments to The M and the Z93 Anti Material, By the way to increase both Accuracy, Range, and clip size.
So now that you have some basic knoweledge down pat, let's look at the 3 sniper rifles and determine which is best in a few situations. It has Very Low zoom level and makes long distance shots Difficult. Being Semi automatic, it allows for fast follow up shots Minus the Game animation for the bolt action rifles and Boasts a Clip limit of 5 rounds. It has no attachments, but does have several paint schemes, and dishes out the same amount of damage as that of the M On Unarmored enemies, it is usually a "one shot, One kill" Kinda weapon.
It's accuracy is Lacking somewhat but it makes up for it by allowing follow up shots so if you miss, it allows a slight readjustment of aim and allows you to place another Round. Reloading is slightly faster than that of the M and Z It has no attachments, as mentioned and cannot be silenced, making it a "Shoot and Change Position. For armored enemies, multiple shots can be expected and you are likely to deplete ammo faster trying to hit your target, at ranges greater than meters.
Especially when aiming for the Head. It has Low zoom level but a Higher powered scope can be attached to increase accuracy and Range. It also can be equipped with a silencer allowing for Easy stealth kills. Its a weapon that requires you to be sure before shooting as it will take a full second for Jason to be ready to shoot it again, due to its Bolt action.
It's Magazine boasts a clip of 5 rounds but can be extended with attachments to It is Very accurate and it allows for long range Kills up to meters. Sometimes you can reach farther than that, but never more than meters. It is accurate, but it has a very slow rate of fire.
It too is a "One shot, One Kill. It is Anti-Material meaning you can shoot through walls, sheets of metal, and roofs in order to hit your target. It can even send a round through one enemy and into the next killing them both instantly, if they are lined up one in front of the Other. It's Fire rate is as slow or slightly slower than that of the M However its Range is effective all the way to meters. And it is Even more accurate than that of the M With attachments for both range and Accuracy when equipped with a high power scope.
It is both, more accurate than the M, has Farther range, Higher power and boasts a. It is the best sniper rifle in the Game next to the Signature version Which kills everything in one shot and features explosive Rounds, Known as the "AMR". The Z93 can be equipped with a silencer, an Extended magazine and an Illuminated scoper for Night time scenarios.
It Kills Heavy enemies in 2 or 3 shots to the Torso, 1 to the Head. It has Max damage, Max Accuracy and Max range meters.
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